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Alpha V.0.05

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@mekboy21-dev mekboy21-dev released this 21 Apr 18:27
· 26 commits to master since this release

Key Changes

  • A shadow softness setting has been added.
  • Shadows are now lighter.
  • Settings no longer uses variable names.
  • Fixes issues with shadows.

Details

  • gbuffers_block, gbuffers_entities and gbuffers_terrain's fragment & vertex shaders are now using the same files
  • Slightly changed how shadows are handled to allow for a PCF implementation.
  • Added a simple shadow softness implementation (PCF) and a shadow softness toggle to settings.
  • Fixed an issue where shadows being enabled might've made scenes look brighter.
  • Made shadows lighter.
  • Settings no longer uses variable names.
  • Glass no longer casts shadows.

Full Changelog: Alpha-V.0.4...Alpha-V.0.5