DamageNumbers is a Fabric mod that displays configurable floating damage values at world-space hit locations.
- Styles for separate damage ranges.
- Built-in and user presets.
- Solid colors and directional gradients.
- Custom TTF and OTF fonts.
- Configurable scale, outline, lifetime, animation, and spawn radius.
- Optional tracking of damage from every source.
- Live previews in the Mod Menu settings screen.
- Mod Menu (for in-game settings entry)
- Install Fabric Loader & Fabric API for Minecraft.
- Put this mod’s JAR into your
mods/folder. - Add Mod Menu for an in-game settings UI.
After Mod Menu are installed:
- Open Mods → DamageNumbers → Configure.
Use JDK 25 to build every supported version:
.\gradlew.bat buildAllBuild one version with its Gradle task:
.\gradlew.bat :versions:mc1_21_11:buildRelease JARs are collected in build/releases/. Per-version JARs and source archives remain in
versions/<version>/build/libs/.
- Original author & idea credit: mel1x
DamageNumbers is available under the MIT License. Bundled fonts retain their licenses in META-INF/licenses/damage-numbers/.