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DamageNumbers

DamageNumbers is a Fabric mod that displays configurable floating damage values at world-space hit locations.

Features

  • Styles for separate damage ranges.
  • Built-in and user presets.
  • Solid colors and directional gradients.
  • Custom TTF and OTF fonts.
  • Configurable scale, outline, lifetime, animation, and spawn radius.
  • Optional tracking of damage from every source.
  • Live previews in the Mod Menu settings screen.

Requirements

  • Mod Menu (for in-game settings entry)

Installation

  1. Install Fabric Loader & Fabric API for Minecraft.
  2. Put this mod’s JAR into your mods/ folder.
  3. Add Mod Menu for an in-game settings UI.

Configuration

In-game

After Mod Menu are installed:

  • Open Mods → DamageNumbers → Configure.

Building

Use JDK 25 to build every supported version:

.\gradlew.bat buildAll

Build one version with its Gradle task:

.\gradlew.bat :versions:mc1_21_11:build

Release JARs are collected in build/releases/. Per-version JARs and source archives remain in versions/<version>/build/libs/.

Credits & Attribution

  • Original author & idea credit: mel1x

License

DamageNumbers is available under the MIT License. Bundled fonts retain their licenses in META-INF/licenses/damage-numbers/.

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Fabric mod that displays configurable floating damage values at world-space.

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