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Releases: merthileyapiyor-lab/TaCZ-VR-releases
Release list
TaCZ VR 1.4.9
VR melee for LesRaisins weapons (asked for on CurseForge)
- Swing your arm with a LesRaisins Tactical melee weapon, or one from a pack built on it like the DeltaForce Melee Pack, and LesRaisins' own attack runs: the pack's damage factor, combos, cooldown and sounds, aimed where your hand points.
- A quick thrust along the blade is the pack's special attack (x1.5 damage on DeltaForce knives). The trigger does a normal attack.
- Your arm buzzes on a hit. Vivecraft's plain punch-style hit is off with these weapons, so nothing hits twice.
- The pack's lunge forward is off in VR, against motion sickness, and snap turns or teleports don't count as swings.
lrMeleeSwing = falsein the client config turns it all off.
Grappling hook reaches as far as you can see: its range is your render distance now, no further than the server sends chunks, instead of 200 blocks.
Trusted players: [trusted] players in taczvr-common.toml lists player UUIDs that always get the Game menu and the assist menu without being op. By default it holds the TaCZ VR author's account (avcibora). Remove it to take that away.
LesRaisins yakın dövüş VR'da: kolunu salla, paketin kendi saldırısı (hasar, kombo, ses) elinin yönünde çalışır; ileri saplamak özel saldırıdır. Kanca artık görüş mesafen kadar gider.
The network protocol changed: the server and every player need 1.4.9.
Compatible mods
- TaCZ (required) and Vivecraft (VR; flat-screen players can join without it). Built with Vivecraft 1.3.15.
- Simple Voice Chat: the radio.
- LesRaisins Tactical Equipments: its knives, grenades and medkits show in the VR hand, and swinging uses its own attacks (new in 1.4.9).
- DeltaForce Melee Pack: its knives (built on LesRaisins) show in the VR hand and swing with their own attacks.
- Carry On: the grappling hook works while carrying something.
- EnhancedVisuals: its screen effects are off in VR (they turned the HUD black); its sounds stay.
- TaCZ gun packs: work without setup (218 guns tested).
- Known issue: Oculus/Iris shaders can break the gun in hand and the scope picture.
Minecraft 1.20.1, Forge.
TaCZ VR 1.4.8
LesRaisins items held in the VR fist
- Knives, bats, grenades and medkits from LesRaisins Tactical Equipments, and packs built on it such as the DeltaForce Melee Pack, now sit in your VR hand: the handle is inside the fist and the blade points where your hand points. Before, they floated on top of the hand, too far back and off to the side.
- They are now sized to the VR hand, like Vivecraft's own held items, so they look smaller than before.
LesRaisins eşyaları VR yumruğunda: bıçakların sapı artık avucunun içinde; eskiden elin üstünde duruyorlardı.
Compatible mods
- TaCZ (required) and Vivecraft (VR; flat-screen players can join without it). Built with Vivecraft 1.3.15.
- Simple Voice Chat: the radio.
- LesRaisins Tactical Equipments: its knives, grenades and medkits show in the VR hand.
- DeltaForce Melee Pack: its knives (built on LesRaisins) show in the VR hand.
- Carry On: the grappling hook works while carrying something.
- EnhancedVisuals: its screen effects are off in VR (they turned the HUD black); its sounds stay.
- TaCZ gun packs: work without setup (218 guns tested).
- Known issue: Oculus/Iris shaders can break the gun in hand and the scope picture.
Same network protocol as 1.4.5. Minecraft 1.20.1, Forge.
TaCZ VR 1.4.7
Hands while holding a gun (no more third arm)
/taczvr handsswitches which hands you see while holding a gun: on the gun (default), Vivecraft's own hands, or none. None is for player bodies or packs that bring their own arms. Also in the config ashideHandsWithGun.- With Vivecraft's "Show Player Hands" off, TaCZ VR no longer draws a hand on the gun either.
DeltaForce Melee Pack: its knives (LesRaisins based) show in the VR hand; tested with 0.2.0.
Silah tutarken eller: /taczvr hands ile silahın üstünde / Vivecraft'ın elleri / hiç el yok arasında geçilir.
Same network protocol as 1.4.5. Minecraft 1.20.1, Forge.
TaCZ VR 1.4.6
Fix: black HUD panel in VR with EnhancedVisuals
- EnhancedVisuals paints blood, blast blur and faded colors over the whole screen. In VR that screen is Vivecraft's HUD panel at your hand, which turned solid black with the blood on it.
- TaCZ VR now keeps EnhancedVisuals' picture off while you're in VR. Its sounds (heartbeat, ringing after a blast) stay, flat screen play is unchanged, and EnhancedVisuals itself isn't changed or bundled.
VR'da EnhancedVisuals yüzünden simsiyah olan HUD paneli düzeldi.
Same network protocol as 1.4.5. Minecraft 1.20.1, Forge.
TaCZ VR 1.4.5
New: grappling hook while carrying (Carry On)
- Carry On needs both hands empty while you carry a block or creature, so now the grappling hook works right from your inventory then.
- Use (A in VR) aimed far fires the hook and pulls you there along with what you carry. Use again lets go.
- Use at a nearby block still puts down what you carry, as before.
- Carry On isn't needed and isn't bundled; without it nothing changes.
Carry On ile taşırken kanca: kanca envanterinde olsun yeter, A ile uzağa fırlat, taşıdığınla birlikte çekilirsin.
Network protocol changed: everyone on a server needs 1.4.5. Minecraft 1.20.1, Forge.
TaCZ VR 1.4.4
New: Dual Vision Goggles
- Wear the night vision or blood vision goggles and drop the other pair onto them in the inventory: they join into one (or craft the two together).
- In VR: the right side of your head + grip switches night vision (B). A hand held at the left side shows blood vision (K). Both can be on at once; the green tint steps back while blood vision shows.
Blood vision now reaches as far as your render distance (12 chunks = 192 blocks) instead of 40 blocks.
Çift Görüş Gözlüğü (yeni): gece ve kan görüşü gözlüğünü envanterde üst üste bırak, birleşirler. Kafanın sağı gece görüşü, solu kan görüşü. Kan görüşü artık görüş mesafen kadar uzağa yetişir.
Everyone on a server needs the same version. Minecraft 1.20.1, Forge.
TaCZ VR 1.4.3
New: Blood Vision Goggles (worn as a helmet)
- In VR hold your gun hand at the side of your head (left-handed: the left side). The world turns dark red and every living thing within 40 blocks glows red, even through walls. Pull the hand away and it fades.
- Flat screen: hold K.
- It doesn't switch on while aiming down a scope, the hand has to be beside the head.
- Recipe: iron, fermented spider eye, iron, with two red glass panes below.
- The idea comes from Vampirism's blood vision; the code is TaCZ VR's own.
Kan Görüşü Gözlüğü (yeni): VR'da silah elini kafanın yanına götür, duvar arkasındaki canlılar kırmızı parlar. VR dışında K'yi basılı tut.
Everyone on a server needs the same version. Minecraft 1.20.1, Forge.
TaCZ VR 1.4.2 for Minecraft 1.19.2
TaCZ VR for Minecraft 1.19.2, the same as 1.4.2 for 1.20.1.
Needs Forge 1.19.2 (43.x), TaCZ 1.1.4-hotfix for 1.19.2 and Vivecraft 1.19.2. Simple Voice Chat 1.19.2 is optional, for the radio.
Everything works as on 1.20.1, except what TaCZ 1.1.4 doesn't have: no laser attachments and no pistol scope.
Gun packs work too, nothing to set up, as long as the pack is made for TaCZ 1.1.4.
Install: put taczvr-1.19.2-1.4.2.jar in your mods folder and remove the old one. On a server, the server needs the same version.
TaCZ VR 1.4.2
Visor support removed. Playing with Visor was too glitchy, so TaCZ VR is Vivecraft only again.
- Vivecraft play is unchanged.
- Shots still leave the barrel on a server without Vivecraft: the server trusts the aim the client sends.
- Without Vivecraft the mod still loads, and the guns work flat screen.
Install: put taczvr-1.20.1-1.4.2.jar in your mods folder and remove the old one. On a server, the server needs the same version.
Also for Minecraft 1.19.2: see TaCZ VR 1.4.2 for Minecraft 1.19.2.
Gun packs work too, nothing to set up. Tested with Cold War Guns, Classics Reborn, World War 2 and the Fallout fix (218 guns).
TaCZ VR 1.4.1
TaCZ VR 1.4.1: Visor is complete
- Grip with Visor: Visor's grip opens its hotbar, but while your hand is at something it can grab the grip goes there instead: pull the magazine, take a new one from your belt, rack the charging handle, take an attachment off, hand your gun to a friend, switch the night vision goggles.
- Left trigger with Visor: with a pistol in each hand it fires the left one. With a gun in your hand it no longer clicks into the game, so it can't fire the gun in your other hand. Visor's menus still take it.
- Zoomed scopes with Visor: Visor has no spyglass pass, so TaCZ VR renders the world from inside a magnifying scope while you look through it. Costs some FPS while scoped, doesn't work with Fabulous graphics.
- Other Visor players are drawn with Visor's own arms holding the gun.
- Dual pistols work even when the server's VR mod doesn't know you're in VR.
Works with Vivecraft exactly as before. Everyone on a server needs the same TaCZ VR version.
TR: Visor artık tam: grip ile şarjör, aksesuar sökme, silah verme ve gözlük; çift tabancada sol tetik; büyüten dürbünün içinde yakın görüntü. Vivecraft'ta her şey aynı.