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This repository was archived by the owner on Jan 3, 2022. It is now read-only.
Player can have <itemid> in their inventory. itemRestrictions: true need to be set for this to work.
modifyworld.items.hold.<itemid>
Player can have <itemid> in their hand. itemRestrictions: true need to be set for this to work.
modifyworld.items.pickup.<itemid>
Player can pickup <itemid>. Also it's possible to specify <itemid> by name, example: modifyworld.items.pickup.diamondpickaxe
modifyworld.item.left.<itemid>.on.block.<blockid>
Player can use left click <itemid> on block <blockid>. item-use-check: true need to be set for this to work and is check in addition to the modifyworld.interact.<entityName> checks
Player can use right click <itemid> on block <blockid>. item-use-check: true need to be set for this to work and is check in addition to the modifyworld.interact.<entityName> checks
modifyworld.items.throw.<itemid>
Player may throw eggs, snowballs, splash potions or experience bottles. Potion metadata excludes splash flag: potion:34 will match a Splash Potion of Swiftness II.
modifyworld.items.take.<itemid>.of.<container>
Player may take items from containers, such as chests.
modifyworld.items.put.<itemid>.of.<container>
Player may put items in containers, such as chests.