Pre-built compressed dependency archives for MetalSharp DMG builds
All open-source CI assets.
Runtime bundles
| Asset |
Size |
Updated |
metalsharp-runtime.tar.zst |
304 MB |
2026-06-11 |
metalsharp-d3d12-developer-sdk.tar.zst |
334 MB |
2026-06-11 |
metalsharp-assets.tar.zst |
362 MB |
2026-06-10 |
Graphics & engine
- Custom Wine 11.5 with Steam CEF rendering, C++ runtime support, DXMT macdrv bridge, and
RTLD_GLOBAL Unix loading
- DXMT Metal-native D3D11/D3D12/DXGI builtins
- 64-bit Metal
- 32-bit DXVK to MoltenVK
- VulkanMK, Vulkan, OpenGL, FMOD, FNA3D, and SDL3/SDL2 shims compiled for Metal
- Mono x86 and arm64 runtimes
- MetalSharp native C++ engine:
- D3D11
- D3D12
- DXGI
- XAudio2
- XInput
App bundles
| Asset |
Size |
Updated |
metalsharp-electron.tar.zst |
417 KB |
2026-06-01 |
metalsharp-graphics-dll.tar.zst |
29.7 MB |
2026-06-01 |
metalsharp-scripts-tools.tar.zst |
35.6 KB |
2026-06-01 |
metalsharp-steam.tar.zst |
2.22 MB |
2026-06-01 |
Steam & emulator
SteamSetup.exe from steampowered.com, used for Windows Steam install under Wine
goldberg.tar.zst containing Goldberg Steam emulator gbe_fork x86/x64 DLLs for offline play
- Controller, audio, and Metal framework custom integration
Manifest
metalsharp-bundle-manifest.tsv for asset checksums and version tracking