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v0.79.0

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@github-actions github-actions released this 14 Oct 07:14
· 5 commits to main since this release
a56d62a

Bug Fixes:

  • Fix Steam Wrapper placement failures on updates / runtime migration
  • Fix 'Fix Steam' button to work correctly
  • Fix GPU-Reporting Identity for Ubisoft Connect
  • Fix Local IPC Sockets so they no longer conflict with a users running process(es) and shuts down with the backend @eth0-re
  • Fix Steam start with wine fallback when steam helper app is refused @eth0-re
  • Fix Bundled SDL2 so winebus sees game controllers @eth0-re
  • Report performance cores to Elden Ring and give MetalSharp a Cpu-Interpose shim that reports CPU count to wine @TimDarcet
  • Fix DYLD_INSERT_LIBRARIES through Metalsharp-wine wrapper @TimDarcet
  • Fix Non-Steam added games not automatically appearing in MetalSharp's Library
  • Fix Updater Status Reporting

Graphics:

  • WineMetalGL 3.2.0 Now included in MetalSharp, From MetalSharp
  • WineMetalGL now supports OpenGL legacy through 4.6, meaning it is a full driver for OpenGL games.
  • Fully Conformant with OpenGL 3.0 -> 4.6
  • WineMetalGL agrees with MetalFX upscaling when set from within MetalSharp
  • Major Performance improvements for WineMetalGL; Doom (2016) 60-FPS stable
  • Play any legacy OpenGL game and Newest OpenGL games: Report any bugs to MetalSharp's WineMetalGL repository

New Supported Games (All OpenGL):

  • Doom (2016)
  • Dead Cells
  • Mosa Lina
  • Soma

Leaving any of your feedback on WineMetalGL's repository is heavily appreciated while this driver continues development. Mod Manager is planned for next release, needed to get this out.