Repository navigation
UPM package 1.1.8: UI Highlight background for buttons
Added a UI sprite image configuration, using a SpriteRenderer or Button component in a disabled gameObject inside of Accessibility Manager.prefab instance on scene.
PS: You can choose to use a single
SpriteRenderercomponent with a sprite attached, or aButtoncomponent with severalSprite Swaptransitions. OnlySelected Spritetransition is used for now.

