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UPM package 1.1.8: UI Highlight background for buttons

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@mfdeveloper mfdeveloper released this 02 Oct 09:02
· 2 commits to upm since this release

Added a UI sprite image configuration, using a SpriteRenderer or Button component in a disabled gameObject inside of Accessibility Manager.prefab instance on scene.

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PS: You can choose to use a single SpriteRenderer component with a sprite attached, or a Button component with several Sprite Swap transitions. Only Selected Sprite transition is used for now.