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Tone calibration defaults to a more reasonable default file path when choosing "Select Image..." to load an image not in the original camera set. (@denneyl2711)
Kintsugi 3D Viewer updated to use Godot 4.4.1. (@michaelt919)
Fixed issue in Kintsugi 3D Viewer where models exported from Kintsugi 3D Builder v1.1.4 did not display correctly (@michaelt919)
Zoom sensitivity in Kintsugi 3D Viewer is lower for better control. (@mkosh11)
Kintsugi 3D Viewer will now display an error message when attempting to load unsupported file types from disk. (@mkosh11)
Kintsugi 3D Viewer should not consider standard or ultrawide monitors with 1440p vertical resolution or less to be ultra-high resolution and will retain a standard, unscaled UI in contrast with the ultra-HD scaling for MacOS Retina displays. (@michaelt919)
Fixes a regression for Kintsugi 3D Viewer where the file dialog was incorrectly scaled on MacOS. (@mkosh11)