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v1.3.1
Pre-release
Pre-release
- Added workspace tab for basis materials. (@JacobSletten, @michaelt919)
- Basis materials and weight map shaders can be accessed through the "cards under the materials workspace tab. (@michaelt919)
- Added feature to delete basis materials. (@JacobSletten, @michaelt919)
- Added feature to reoptimize textures without regenerating basis materials. (@michaelt919)
- Improved layout for certain "alert" confirmations. (@michaelt919)
- Limit number of recent files to 20. (@michaelt919)
- Changed font on MacOS to Verdana to allow boldface text to display correctly. (@michaelt919)
- Increase tone calibration window size to fix layout issues (especially on MacOS). (@michaelt919)
- Fix bug where "Clear All Projects" under File > Clear Recent Projects was incorrectly labeled "Clear Missing Projects" (@michaelt919)
- Fix bug where overall progress bar would get "stuck" (@michaelt919)
- Fix bug where the alert after cancelling loading a project got hidden behind the welcome window and the main window. (@michaelt919)
- Fix bug with texture paths when saving internal glTF model for previewing in Kintsugi 3D Viewer. (@michaelt919)
- Various bug fixes and UX improvements. (@michaelt919)