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RealTimeMP v0.4

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@miche252 miche252 released this 07 Jun 20:50
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πŸ†• RealTimeMP v0.4 β€” 3D Support Update

🧊 Z-Axis support

Players can now sync their Z position in 3D space.
SendPlayerState accepts a new Z parameter, and the new PlayerZ() expression lets you read any player's Z position.

Use 0 for 2D games β€” fully backward compatible.


🎬 3D animation sync

SyncPlayerFull now supports syncing animations on 3D objects:

  • Sends both animation index (animIdx) and 3D animation name (anim3d)
  • Safe function checks prevent crashes on 3D objects
  • Animation is applied immediately on player spawn

🧍 Smarter player spawning

When a new player joins, their Z position and animation state are applied instantly on spawn instead of waiting for the next frame.


⚠️ Upgrade notes

  • SendPlayerState has a new Z parameter β€” add 0 if you're on a 2D game
  • Everything else is plug-and-play with your existing setup
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