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RealTimeMP v0.5

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@miche252 miche252 released this 28 Jun 16:55
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Ω„Ω‚Ψ·Ψ© Ψ΄Ψ§Ψ΄Ψ© 2026-06-28 182704

πŸ”« RealTimeMP v0.5 β€” Bullet Sync Update
✨ What's New

πŸ†• SpawnSyncedBullet β€” Spawn a bullet and automatically sync it to all other players with the same position, angle, and animation. Call it once when the bullet is created.
πŸ†• OnBulletSpawned β€” Condition triggered when another player spawns a synced bullet. Use it to create the bullet object in your scene.
πŸ†• BulletX() / BulletY() / BulletAngle() β€” Get the position and angle of the received bullet.
πŸ†• BulletAnimation() β€” Get the animation name of the received bullet.
πŸ†• BulletSenderId() β€” Get the player ID who fired the bullet.

πŸ–₯️ Server Update

βœ… Added bullet_spawn message handler β€” the server now broadcasts bullet spawn events to all players in the room.