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DisruptorRecomp v0.1.0-alpha.1 - Windows x64 Alpha

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@micmea668 micmea668 released this 06 Oct 07:59
· 122 commits to main since this release

First public Windows x64 alpha of DisruptorRecomp. This release includes the in-game settings menu, 1x–8x rendering, modern mouse/keyboard controls, geometry/perspective correction, and the fix for ultrawide texture corruption and freezes. Frame interpolation is disabled.

Join the community Discord to discuss the project and share feedback.

Getting started

  1. Download DisruptorRecomp-v0.1.0-alpha.1-win64.zip below and use Extract All. Do not use the source-code ZIP to play.
  2. On Windows 10/11 x64, install the latest Microsoft Visual C++ x64 Redistributable if needed. Your graphics driver must support OpenGL 3.3.
  3. Copy your own Disruptor USA (SLUS-00224) MODE2/2352 BIN/CUE into the extracted input folder. Name the CUE Disruptor (USA).cue; its FILE line must match the BIN filename.
  4. Double-click Play Disruptor.cmd. Use the arrow keys and Enter to select New Game, or try Practice Mode.

OpenBIOS is included. No build tools, extracted game executable, or proprietary BIOS are required. Game assets are not included; PAL and Japanese discs are unsupported.

Default controls

  • WASD: move/strafe. Middle-click: capture or release mouse; Escape also releases.
  • Left mouse / Enter: fire/confirm. Right mouse / F: psionics. Space: jump/cancel. E: use.
  • Q/R: select weapon/psionic. Tab: map. P: pause.
  • Backquote: settings. Alt+Enter: fullscreen.
  • Shift+F1–F12: save state. F1–F12: load state.

The initial settings use 4x resolution at 4:3, modern controls, geometry correction, and perspective textures. Change resolution and widescreen in Enhancements. Experimental vertical look starts off and can be enabled in Controls.

Use memory-card saves for long-term progress and back up saves/ before updating. Save states may not remain compatible across builds.

Notes

The Windows Release build and all 25 tests pass. A clean extracted package reached the first mission using the disc alone; the production launcher also loaded a gameplay save state. The earlier 8x / 32:9 training retest stayed correct after the buffer-overflow fix. Full campaign coverage remains incomplete, and minor geometry or texture artifacts can remain.

For complete setup and troubleshooting, read GETTING_STARTED.md in the ZIP or the player guide. Report issues with the level, steps, settings, and startup.log; do not attach game data or BIOS files.

The matching .zip.sha256 asset contains the download checksum. Dependency license notices are included in the package.