Skip to content

Fix memory leak in ShaderOpParser::ParseShaderOpSet.#3

Merged
python3kgae merged 1 commit intomasterfrom
dxilDev
Jan 4, 2017
Merged

Fix memory leak in ShaderOpParser::ParseShaderOpSet.#3
python3kgae merged 1 commit intomasterfrom
dxilDev

Conversation

@python3kgae
Copy link
Contributor

No description provided.

@msftclas
Copy link

msftclas commented Jan 4, 2017

Hi @python3kgae, I'm your friendly neighborhood Microsoft Pull Request Bot (You can call me MSBOT). Thanks for your contribution!


It looks like you're a Microsoft contributor (Xiang Li). If you're full-time, we DON'T require a Contribution License Agreement. If you are a vendor, please DO sign the electronic Contribution License Agreement. It will take 2 minutes and there's no faxing! https://cla.microsoft.com.

TTYL, MSBOT;

@python3kgae python3kgae merged commit efd2c4e into master Jan 4, 2017
python3kgae added a commit that referenced this pull request Jan 20, 2017
Strip function parameter for entry and patch constant function

* Update error message for ValidationTest::MultiDimArray

* Merge remote-tracking branch 'origin/master'

# Conflicts:
#	lib/HLSL/DxilValidation.cpp
#	tools/clang/unittests/HLSL/ValidationTest.cpp

* Update error message for ValidationTest::MultiDimArray

Update error message for ValidationTest::MultiDimArray

* Fix merge error. (#3)

* Delete local file (#4)

* Fix merge error.

* Delete local file

* Strip function parameter for entry and patch constant function. (#5)
python3kgae referenced this pull request in python3kgae/DirectXShaderCompiler Jan 26, 2017
yskim1501 pushed a commit to yskim1501/DirectXShaderCompiler that referenced this pull request Feb 7, 2017
* Write thread group uniform value will not cause race condition.

* Only report race condition when know the data is not uniform.

* Disable race condition check.
sparmarNV referenced this pull request in sparmarNV/DirectXShaderCompiler Jan 10, 2019
damyanp referenced this pull request in damyanp/DirectXShaderCompiler Mar 22, 2025
This proposal captures concrete documentation of unions in HLSL 202x and how they interact with HLSL language features.
s-perron pushed a commit that referenced this pull request Feb 19, 2026
…vk::SampledTexture2D` type. (#8076)

Part of #7979

Implement methods for `vk::SampledTexture2D`:
```hlsl
void GetDimensions(uint mipLevel, uint width, uint height, uint numLevels)
```
Please see the last commit
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants