I should test things more before pushing them out.
Changes since v1.1.1:
- The default layer mask is output on creation of
SDKRender, instead of on a keypress- This removes the dependency on
UnityEngine.InputLegacyModule, which can cause exceptions if the game has it disabled.
- This removes the dependency on
- The BSIPA project now also imports the csproj.user file, so other people can more easily compile it.
Now that I've had a few downloads, I'd like to say
- If you encounter problems, please open an issue.
- If everything works really well, tag me on bsky. That'd just about make my day.