- network protocol (special-purpose packets)
- inter-thread (more "natural" entities) e.g. between ZoneInstances
Example:
- Player1 in zone1 whispers player2 in zone2
- ZoneInstance sends CmdWhisper to Realm
- Realm finds player2, sends CmdWhisper to zone2
- zone2 processess CmdWhisper, player2 receives the message
class LoginServer {
configure_this
std::vector<RealmConnectionInfo> realms;
configure_this
void setServerName(std::string&& name);
}
Build a class-based semantic model in Python Allow type search etc.