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ux: add resource trend indicators #137

Description

@itsmiso-ai

Add small trend indicators for wood, stone, and food so players can understand whether the colony is gaining, stable, or losing resources.

This is especially important for food once worker upkeep from #133 exists.

Suggested display:

  • Wood 7 ↑
  • Stone 2 →
  • Food 4 ↓

Keep the trend calculation simple and legible. Avoid graphs, history panels, or large management UI.

Acceptance Criteria

  • Resource counters can show rising/stable/falling state.
  • Food trend accounts for upkeep once design: increase worker cap through food and housing tradeoffs #133 lands, or is designed to support it later.
  • Trend display works in bottom and side dock layouts.
  • Add/extend layout tests so indicators do not clip.
  • Add tests for trend calculation if implemented as pure logic.

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