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v2.01-vb-nso-abfix-pre7

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Pre-release candidate: consolidated firmware update (SNES + GameCube + N64/PSX/Wii stability).

Includes previous pre6 changes:

  • SNES RumbleTech support for MPG SNES input.
  • GameCube Z maps natively to RB/R by default.
  • N64 2.5 ms init-to-first-poll settle and N64-compatible poll cadence.
  • SNES multitap-safe path and flash-size optimizations.
  • Virtual Boy NSO mapping updates:
    • Right D-pad -> Right analog stick
    • A -> A
    • B -> B
    • Start + R -> ZR
    • Start + L -> ZL

New in pre7:

  • N64: transient read-fail hysteresis (requires 2 consecutive failed polls before disconnect) and stricter state parsing only on successful reads.
  • PSX: transient read-fail hysteresis and one-frame invalid all-directions D-pad guard.
  • Wii: signed analog shift/clamp hardening to prevent wraparound spikes on certain controllers.

Build workflow:
https://github.com/misteraddons/Reflex-Adapt/actions/runs/22253791278