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Minecraft Bedrock 1.21 Behavior pack, uses scripts to detect player effects and assign it to a scoreboard value.
List of scoreboard objectives:
| Effect | Objective |
|---|---|
| Absorption | detect:absorption |
| Bad Omen | detect:bad_omen |
| Blindness | detect:blindness |
| Conduit Power | detect:conduit_power |
| Darkness | detect:darkness |
| Fatal Poison | detect:fatal_poison |
| Fire Resistance | detect:fire_resistance |
| Haste | detect:haste |
| Health Boost | detect:health_boost |
| Hunger | detect:hunger |
| Infested | detect:infested |
| Instant Damage | detect:instant_damage |
| Instant Health | detect:instant_health |
| Invisibility | detect:invisibility |
| Jump Boost | detect:jump_boost |
| Levitation | detect:levitation |
| Mining Fatigue | detect:mining_fatigue |
| Nausea | detect:nausea |
| Night Vision | detect:night_vision |
| Oozing | detect:oozing |
| Poison | detect:poison |
| Raid Omen | detect:raid_omen |
| Regeneration | detect:regeneration |
| Saturation | detect:saturation |
| Slow Falling | detect:slow_falling |
| Slowness | detect:slowness |
| Speed | detect:speed |
| Strength | detect:strength |
| Trial Omen | detect:trial_omen |
| Village Hero | detect:village_hero |
| Water Breathing | detect:water_breathing |
| Weakness | detect:weakness |
| Weaving | detect:weaving |
| Wind Charged | detect:wind_charged |
| Wither | detect:wither |
Scores of zero mean the player does not have the effect.
Scores of one mean the player has the effect.