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Detect Effects v1.0.0

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@mittens4all mittens4all released this 29 Mar 18:57
· 1 commit to main since this release

Minecraft Bedrock 1.21 Behavior pack, uses scripts to detect player effects and assign it to a scoreboard value.

List of scoreboard objectives:

Effect Objective
Absorption detect:absorption
Bad Omen detect:bad_omen
Blindness detect:blindness
Conduit Power detect:conduit_power
Darkness detect:darkness
Fatal Poison detect:fatal_poison
Fire Resistance detect:fire_resistance
Haste detect:haste
Health Boost detect:health_boost
Hunger detect:hunger
Infested detect:infested
Instant Damage detect:instant_damage
Instant Health detect:instant_health
Invisibility detect:invisibility
Jump Boost detect:jump_boost
Levitation detect:levitation
Mining Fatigue detect:mining_fatigue
Nausea detect:nausea
Night Vision detect:night_vision
Oozing detect:oozing
Poison detect:poison
Raid Omen detect:raid_omen
Regeneration detect:regeneration
Saturation detect:saturation
Slow Falling detect:slow_falling
Slowness detect:slowness
Speed detect:speed
Strength detect:strength
Trial Omen detect:trial_omen
Village Hero detect:village_hero
Water Breathing detect:water_breathing
Weakness detect:weakness
Weaving detect:weaving
Wind Charged detect:wind_charged
Wither detect:wither

Scores of zero mean the player does not have the effect.
Scores of one mean the player has the effect.