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v2.1.1

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@MiwiDots MiwiDots released this 30 May 17:43
· 23 commits to main since this release

Patch release covering the drops-discovery rewrite landed after v2.1.0. Resolves the case where active Drops campaigns were invisible to the bot until the user manually opened Twitch in a browser to register a first watch-minute.

Changes

  • Persisted-hash GQL flow for drops discovery — Dashboard summary + Inventory full detail + DropCampaignDetails batched enrichment replaces the raw-query Dashboard call that returned null for some accounts. Inventory∪Dashboard union ensures in-progress campaigns missing from the Dashboard summary are still picked up.
  • Badge/emote eligibility check — campaigns with BADGE or EMOTE benefits are now eligible without requiring the Twitch account to be linked to the publisher's reward portal.
  • wanted_games strict whitelist — Selector and BuildRows both gate on the configured games list, preventing the bot from picking random unrelated badge/emote campaigns over the wanted-game priority.
  • Parser fix — campaign.GameName now reads game.displayName || game.name. The persisted-hash Inventory response returns game.name, not displayName; previous parser dropped GameName entirely, breaking the whitelist downstream.
  • Diagnostic logging routed through file logger so Windows users can capture Dashboard nil/empty diagnostics without the console being /dev/null.

Cleanup

Removed unused raw-query string constants, dropped utls_transport.go (never wired), trimmed dead pubsub constants.

Binaries

Platform Binary
macOS Apple Silicon twitchpoint-macos
macOS Intel twitchpoint-macos-intel
Linux x86_64 twitchpoint-linux
Linux ARM64 twitchpoint-linux-arm64
Windows x86_64 twitchpoint-windows.exe

All stripped release builds, no debug tag.