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Lore Forever 0.6.0

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@github-actions github-actions released this 03 Oct 04:44
· 25 commits to main since this release
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  • Français and Español (España) come with the add-on: they switch on by themselves on a French or
    Spanish game client, or pick one in Options › Language. English clients stay in English.
  • A new look: the panel now wears the game's gold dialog frame over dark stone, with its name on a banner
    across the top and headings in the game's quest-title lettering. The buttons are dark with a gold rim, play
    buttons are round and gold, the tabs and your target's row are picked out in gold, and answers sit on their
    own gold-edged cards. Journey and History light up while they're open. The player, the queue, History, your
    journey and the report box all match.
  • The minimap button sits on the ring: it was placed inside the map and could cover other add-ons' buttons.
    It now sits on the edge of the minimap like other add-ons' buttons, follows a bigger or square minimap, and you
    can drag it around the ring to any spot (it remembers where, per character).
  • Clickable names in answers: the places, people, factions and events an answer mentions are links, and a line
    under the answer lists them again. Click one to read its story in the chat, Shift-click to add its narration to
    your playlist, or hover for a one-line summary. Back and Forward above the chat take you through what you
    followed. Quests you haven't picked up stay plain text, so nothing is spoiled. Works in Deutsch and Português
    too; turn it off in Options › Clickable names in answers.
  • A hidden spoiler section in a story now has a Show spoiler link right there, and "Show spoilers without asking"
    shows those sections too.
  • Ask in your own words: general lore questions worded differently from how the lore puts it now find the right
    answer about a third more often. Questions about where you are and what you're doing answer as before.
  • Put your voices in order: Options › Narration voices lists every voice you have, with how many narrations
    each one plays. Use the arrows to choose which comes first, untick a voice to stop using it, and choose whether
    a story or a whole zone keeps one voice. /lore voice lists them in order.
  • Options › Narration voices › Prefer voices that suit the race (off by default): when a voice says which races
    it suits, it reads their stories first, so orc lore can come in an orc voice.
  • A narration player: the bottom left of the panel now has its own player, with what's playing, Back,
    Play/Pause, Next and your queue. Press Play with nothing queued to hear everything narrated where you are. Queue
    opens your playlist right above it, to reorder, remove or clear. Click the title to open the story in the chat;
    right-click the player for its options.
  • The player stays with you: close the panel while something plays or is queued and a small copy of the player
    floats on screen. Drag it anywhere, or turn it off in Options › Floating player.
  • Fewer tabs: the sidebar is down to Here and Library (the old Narrations tab, every recorded story by zone).
    The playlist moved into the player, and Journey is a button at the top of the panel next to History.
    /lore library opens the Library.
  • The Journey, History and New chat buttons fit their German and Portuguese labels.
  • Search the long lists: the Library, Your quests (when your log is longer than the list), the queue (once it
    holds more than a few), History and your journey each have a search box. Type part of a name, a zone or a quest
    and the list narrows as you type; capitals and accents don't matter, and with a language pack the English names
    work too. Escape or the × clears it.
  • The Here tab, tidied: every row is one line, with a play button on the left of anything narrated (stories,
    answers, bosses, quests) and a + on the right to queue it. Stories show just their name, and Your quests shows how
    many are in your log.
  • Playlist buttons always say what they'll do: once something is queued, Add to playlist becomes Remove from
    playlist
    (the + becomes a −), and while it plays, Stop.
  • Books read aloud: open a book, letter or plaque and its page is read aloud with the game's voice when Read
    aloud is on. Turning the page reads the next one, closing it stops, and the Read aloud button on the book reads a
    page again. Options › Read books aloud turns it off; if you use Spoken, it starts off.
  • Tips at login: for your first few logins, one short tip in chat about something Lore Forever can do, like
    reading an NPC's story with your key or turning off tooltip lore. Options › Tips at login turns them off.
  • After you pick the panel key, Lore Forever suggests a second key for narration, handy on a controller.
  • Options › Read aloud now says where to set its speed as well as its voice.
  • Several voices at once: narrators can record just the zones or people they like, and you can install as
    many of their voices as you want. Each narration plays from the first voice that has it, and a story keeps one
    voice for its questions. A voice you install plays first; /lore voice <name> puts any voice first.
  • Your journey, on the map: Journey now opens its own page over the chat: a timeline of what you did each play
    session, with filters for Quests, Fights and Milestones, and a map of the world beside it. Hover a moment and the
    map moves to where it happened, marks the spot and draws your road there as a dotted line; Whole journey zooms
    out to the continent. Quests lists every quest you've finished, including the ones from before you installed
    Lore Forever, and Chapters appears once your journey has some. Click anything with a story and the page closes
    and tells it in the chat. Update my journey and Copy my journey record are at the bottom; /lore journey opens
    it too. Places are marked from today on; earlier moments show their zone.
  • Welcome back: the first chat after you log in sums up your last play session: where you went, the quests you
    finished and the people you met, plus a new chapter of your journey if one is waiting (Listen plays it).
  • Corrected lore in 99 entries and removed 2 that belonged to later expansions.
  • Every narration comes with the add-on: the places and people of every zone, Alliance and Horde alike, are now
    in the main download (CurseForge, the installer and the zip), so there are no lands packs to fetch. If you
    installed one by hand, the update simply replaces it. The female narrator is still an optional download at
    loreforeverwow.com/downloads.
  • Deutsch and Português (Brasil) come with the add-on: they switch on by themselves on a German or Brazilian
    Portuguese game client, or pick one in Options › Language. English clients stay in English.
  • Bigger text: Options › Panel size makes the whole Lore Forever panel bigger or smaller (90% to 130%), text and
    buttons alike.
  • The panel now opens where you left it, at the size you left it.
  • Easier to read: notes, hints and option descriptions are a lighter grey, and the Here tab says what to do when
    your quest log is empty.
  • The answer check and cross are easier to click, the resize corner says what it does, and the Listen and Queue all
    buttons fit their German and Portuguese labels.
  • Narrations play as you arrive: reach a zone or place with a narration and it plays by itself, the zone's
    story first and then the place's. It waits until a fight is over, stays quiet on flights and never cuts off
    something you're already listening to. Options › Play narrations as you arrive turns it off, and /lore autoplay
    turns this and quest dialogue off or on together. If you use the Spoken add-ons, both start off so you don't hear
    two voices.
  • Quest dialogue, narrated: when a quest giver's window opens, its narration plays, or the quest text is read
    aloud if Read aloud is on. It stops when you close the window. Options › Narrate quest dialogue turns it off.
  • Lore Forever remembers what you've heard: each character keeps track of the narrations and quest text it has
    heard, so nothing plays by itself twice. The Library ticks the ones you've heard, and you can still play
    any of them again. Options › Reset heard narrations starts over.
  • Missing voice packs are no longer silent: if the voice you picked isn't installed any more (the female
    narrator is a separate download, and a CurseForge update only brings the main one), the add-on says so at login
    and where to get it again: loreforeverwow.com/downloads. Options › Narration voice now lists every voice pack the
    game found and how many narrations each plays, or why it can't.
  • The note under an answer about your race or faction now reads "For Undead players" or "For Night Elf players"
    instead of "For you as a Undead".
  • Read aloud on Mac and Linux: when your system has no text-to-speech voices, Read aloud now says so once
    instead of staying silent. Recorded narrations play either way.
  • Narrations that play as you arrive wait while you talk to a quest giver, and play once you're done.
  • The welcome card and the example in the question box follow you as you travel, instead of staying on the
    place where you first opened the panel.
  • The Here tab lists your quests in the zone you're in first, so a full quest log no longer pushes them off
    the list.
  • Boss stories after the fight: beat a dungeon boss and chat links their story (and Listen, when it's
    narrated). Options › Dungeon primer prompt turns it off along with the primer link.