Skip to content

Audio Wave for OBS 3.0.2

Choose a tag to compare

@mmlTools mmlTools released this 27 Apr 07:58
· 12 commits to main since this release
  • - Renamed "Cartoon Frame" to "Reactive Camera Frame": Refactored the effect for better performance and fixed several rendering bugs within the shader.
  • - Fixed macOS Transparency Bug: Resolved an issue where sources appeared invisible on macOS/Metal. The renderer now uses a two-pass system to ensure graphics are drawn correctly across all backends.
  • - Improved Multi-Platform Rendering: Standardized the coordinate system, ensuring that scene filters, cropping, and rotations work consistently on both Windows and Mac.
  • - Fixed Windows Crash on Exit: Resolved a crash occurring when sources were deleted. Direct3D 11 resources are now properly locked to the graphics thread during destruction.
  • - Enhanced Resource Loading: Hardened the initialization process to prevent "black frames" on startup by pre-allocating textures during source creation.
  • - Memory Management Improvements: Added lazy-retry logic for graphics memory allocation, making the source more resilient during high GPU load.