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Releases: modlist-org/Overlayer.Module.ADOFAI
Releases Β· modlist-org/Overlayer.Module.ADOFAI
Release list
1.4.3
Build : 3.4.0
ML : 0.7.3
Overlayer : 5.9.1
β [ Add ]
- Moon canvas preset baked into the module (preset picker in the canvas tile, requires Overlayer 5.9.1+)
{FilterLetterboxX}/{FilterLetterboxY}: Camera Filter Pack TV Wide Screen bar size, 0 when off{MarginScalePercent}+ judgment shorthands (XP/PM/PP/EP/LP/TE/TL/VE/VL/A/FM/FO/MP/OP) for margin combo tags- UI hide options card: Hide All / Title / Autoplay status / Build text / Pause / Editor icons
- Allow Right Alt option: RightAlt no longer stripped from hit input
- Fail history records the death song position so
{SmoothActualProgress}freezes instead of jumping on death
π [ Change ]
- Attempts file moved to
Overlayer_File.json(o5afformat) with auto-migration fromOverlayer_Attempts.json {FileRunToHere}actually records reached tiles now- Game version warning retargeted to
3.4.x
π§ [ Fix ]
- SkyHook hold dropping on ghost release (100ms confirm + focus resync)
1.4.2
Build : 3.4.0
ML : 0.7.3
Overlayer : 5.6.0
π§ [ Fix ]
{IsSkyHookKeyHeld:RAlt}/{IsSkyHookKeyHeld:RControl}not working on Windows with a Korean keyboard layout (right Alt/Ctrl are sent as ν/μVK_HANGUL/ νμVK_HANJA, which SkyHook doesn't label)
1.4.1
1.4.0
Build : 3.4.0
ML : 0.7.3
Overlayer : 5.6.0
β [ Add ]
{MapHour},{MapTotalHour},{MapTotalMinute},{MapTotalSecond},{MapTotalMilliSecond}{StartActualProgress},{StartActualProgressPercent}(time-based, like{ActualProgress})- Session fail history:
{LastFailTile},{LastFailProgress},{LastFailProgressPercent},{SessionFails},{FailCountAtTile} {FileRunToHere}: runs started from tile 0 that reached a tile (current tile if -1), saved asReachCountsinOverlayer_Attempts.json
π [ Change ]
- Map time tags (
{MapMinute},{MapSecond},{MapMilliSecond}) now follow the conductor song position and update every frame instead of only on tile hit
1.3.2
1.3.1
1.3.0
Build : 3.4.0
ML : 0.7.3
Overlayer : 5.6.0
β [ Add ]
- SkyHook key feed into core
{Kps}
π [ Change ]
{KPS}->{BpmKps},{KPSWithoutPitch}->{BpmKpsWithoutPitch}(BREAKING)File_Attempts->{FileAttempts},File_TileAttempts->{FileTileAttempts}(BREAKING)- Non-tag config patches apply on start in lazy mode
π§ [ Fix ]
BlockInputWhenOpenednow loads from settingsBestProgressreset on retry, timing average without LINQ- Spectrum one FFT per frame, combo/count/margin per-frame caches
- Checkpoint floor cache, SkyHook key cache, release-confirm window
FileStore.Save()exception guard- Dispose unpatches module patches, drops camera provider and font
- Game version check warns past 3.4.x
1.2.1
1.2.0
Build : 3.4.0 / r150 (32e5b8a)
ML : 0.7.3
Overlayer : 5.3.0
β [ Add ]
- Spectrum tags (
SpectrumBand/Avg/Max) IsSkyHookKeyHeldtag
π [ Change ]
LazyAccessdefault on- Linux input patches apply eagerly, never lazy
π§ [ Fix ]
- Midspin no longer breaks margin combos (
MarginCombos/MaxCombos)
1.1.0
Build : 3.4.0 / r150 (32e5b8a)
ML : 0.7.3
Overlayer : 5.2.0
β [ Add ]
- Timing window tags (
MarginXP/IP/OP/Vms,MarginXP/IP/OP/Vdeg,MarginCalcMs/Deg) File_Attempts,File_TileAttempts(+ File Feature setting)SessionAttempts,IsNewMap,AttemptsMapLength, map clock (MapMinute/Second/MilliSecond)LevelNameText(+Raw/Color/Shadow),DefaultTextColor(+Shadow)IsAutoTile,IsSpeedTrialEnabled,IsLevelEditor,IsOfficialLevel,IsGameWorld,IsPlaying,IsPausedSongDay/Hour,TotalDay/HourLazyPatches,LazyAccesssettings
π [ Change ]
ProgressβTileProgress,TimingβTimingMs,PitchβSpeedPitch,RecKPSβKPSCurMinuteβSongMinute(+Sec/Ms),CheckPoint*βCheckpoint*Accuracy/XAccuracyare now 0-1 (AccuracyPercentadded)Pis nowXP + IP,MarginScaledefaults to 1
β [ Delete ]
- Legacy tag names (dropped without aliases)
π§ [ Fix ]
FailOverload(game update renamed it)