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v0.15.0

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@github-actions github-actions released this 09 Sep 01:24
· 2 commits to main since this release

Added

  • Added Italian as a language option for the app's interface.
  • Added Simplified Chinese as a language option for the app's interface.
  • Added a viewer for browsing the contents of installed Unreal Engine pak mods.
  • Added an optional Windows setting to start SISR before games launched from Modrex, with setup and launch-failure warnings.
  • Added a setting to choose the app's accent color.
  • Modrex now names which UE4SS release is installed, and can replace it with another or remove it. Both say what they change and what they keep first.

Changed

  • Startup no longer runs the Microsoft Store lookup for a game more than once at a time.
  • The game picker no longer changes which copy of a game is selected while working out which games are installed.
  • PAYDAY 3 no longer asks for the -fileopenlog launch option, which the game stopped reading in Update 3.8.

Fixed

  • Fixed installing a file from the Manage Files list picking the wrong one when a mod's archive holds two files with the same name in different folders.
  • Fixed installing the wrong file from an archive that contains two entries whose names look the same, such as a mod packaged with both forward and back slashes in its paths. Each entry you pick now installs its own contents.
  • Fixed Nexus Mods sign-in and website mod downloads not reaching Modrex on Linux.
  • Fixed enabling or disabling a mod being reported as done when its files could not be moved, such as while the game is running.
  • Fixed a mod being left split between folders when its .ucas or .utoc file could not be moved with its pak.
  • Fixed mod folders and load order being lost when Modrex could not read its saved mod list.
  • Fixed dragging a mod's archive onto Modrex moving that mod out of the folder it was filed in, unlike installing it from its page.
  • Fixed uninstalling a PAYDAY 3 mod deleting another mod's files.
  • Fixed one UE4SS release reading as installed on another release's page, leaving no way to switch between them.
  • Fixed installing UE4SS leaving an older one hooked into the game beside it.
  • Fixed your own Lua mods being left in the old folder when a UE4SS update moves where the loader reads them.

Security

  • Opening the log from Settings now opens the log file itself instead of writing a copy to a predictable name in the system temporary folder, which another program could have redirected at one of your own files.
  • Cleanup after installing a .pdmod file or a loose non-archive file can no longer reach outside the files Modrex staged, and refuses a link rather than following it out of the temporary folder.
  • Archives waiting on a choice, such as picking which files to install, are now tracked by Modrex itself rather than by a file path passed back from the interface, so only the archive Modrex staged can be opened or removed.