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Potions and Effects

modsbydreamCritting edited this page Jul 30, 2026 · 2 revisions

Alcohol

On first level gives +1 Bravery, +3 Clumsyness, +2 Mana Drain and +1 Alchohol, then for each subsequent level gives +1 of each of those effects. Gives increasingly strong Poison once level is 4 or above, and increasingly strong damage upon reaching level 7. Gives 15 seconds of Nausea, Weakness and Mining Fatigue on effect end.

Bravery

Gives +1 Fear Resistance per level.

Fatal Poison

Gives an equivilant Poison effect when applied, kills the entity if health reaches 1 while effect is active.

Fear

-1 max health per level.

Hope

+1 Health per level. (not currently used by anything)

Magic Boost / Mana Drain

Modifies Magical Power attribute by 5% per level.

Music Boost / Deafness

Modifies Musical Power attribute by 5% per level.

Silence / Clumsyness

Modifies Stealth attribute by 10% per level

Magical Cooldown / Musical Cooldown.

No default effects - used to prevent magical/musical equipment being used.

Cooldown

No default effects - used to deny certain item/ability usages while applied.

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