agent_wires_probe 0.1.3
·
41 commits
to main
since this release
Post-launch iteration driven by real LLM-agent driving sessions.
Snapshot — route-aware and state-aware
- Drops elements buried under a topmost full-screen route (no more phantom home-screen FABs in a Domain Details snapshot)
- Per-element
statefield:on/offfor Switch/SwitchListTile/CupertinoSwitch,checked/unchecked/indeterminatefor Checkbox, slider value for Slider, etc. Hoisted from inner widget to labelled parent (a SwitchListTile reports state directly) include_unresolved(default false) —unresolved[]array becomesunresolved_count, ~60% smaller snapshot
inspect — drill into custom widgets
descendants[]subtree returned by default (include_descendants,descendant_depth)- CustomPaint descendants expose
painterruntime type + renderedsize(lets the agent diagnose unaddressable pixel regions)
wait_for_idle — diagnose stuck idles
- Structured timeout payload:
{idle, blocked_by, in_flight_http, has_scheduled_frame, in_transient_callback} - New
ignore_animationsflag for screens with continuous spring animations
route_stack — zero-wiring multi-navigator
- Reads
Navigator.pagesfrom the live tree at snapshot time. AutoRoute / GoRouter work without observer wiring - Full back-stack, deepest-first
screenshot — first-frame race fixed
- Auto-waits one
endOfFrameif no RepaintBoundary exists yet (cold-start)
Full notes: CHANGELOG
pub.dev: https://pub.dev/packages/agent_wires_probe/versions/0.1.3