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7. Building WKLib guide

one-nora edited this page May 10, 2026 · 1 revision

How to build

  1. Download this repository
  2. Create a text file in the same folder as "WK_Lib.slnx" (make sure to have view extensions enabled)
  3. Rename that text file to "WK_Lib.csproj.user"
  4. Paste this code inside the file
<Project>
  <PropertyGroup>
    <WhiteKnuckleDir>C:\Program Files (x86)\Steam\steamapps\common\White Knuckle\</WhiteKnuckleDir>
    <CopyToBepInExPluginsDir>true</CopyToBepInExPluginsDir>
  </PropertyGroup>
</Project>
  1. Replace the contents of WhiteKnuckleDir with the path to your install of White Knuckle
    1. If you cant find the location of the game do this
    2. Open Steam
    3. Go to Library
    4. Right-click White Knuckle
    5. Go to Properties -> Installed Files
    6. Click Browse... and it should open up the file explorer using the path to the game
  2. Open the .slnx file, and build it
  3. If everything went right, you should be able to open White Knuckle and play the mod, since this setup allows for the DLL to be copied directly into the plugins folder

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