- Familiar support has been added to the base system (Important: See Inquisition Module update below)
- Fix Solar field in various Items not saving (#220)
- Fix various V14 deprecations
- Fix unequipping weapons not working
- Add support for Augmetic Modifications
- Factions' characteristic bonus amount can now be configured
- Origins now support skill specialisation choices
- Fix damage application tooltip to be more clear with penetrating (#225)
- Fix Talent choices showing up for all connected clients (#222)
[Adeptus Mechanicus Guide](https://foundryvtt.com/packages/impmal-mechanicus is now available! Bring the servants of the Omnissiah to life in your game, enabling players to build Omnissiah devoted Patrons and a unique roster of Tech-Adepts to serve them.
Note on module versions: 3.x.x is V13 compatible, 4.x.x is V14 exclusive
Core - 3.3.1
- Fix Missile and Grenade data to enable them to be loaded into launchers (#236)
- Add Drukhari Kabalite Warrior script (#232)
- Fix Demolition Charge data (#231)
- Fix Ferrocrete Flesh application (#224)
- Fix Rend applying when no wounds were dealt (#223)
- Fix #218
- Fix #219
Inquisition Guide - 4.0.0
- Important: this module does not provide Familiar support anymore, as that has been moved to the system. Current "Inquisition Familiars" will not work, however a converter is provided in the module's setting, which will turn them into normal supported Familiars.