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Bubble Pop 🫧

A calm, kid-friendly bubble shooter for the Playground hub. Aim with your fingertip, fire a bubble upward, and pop groups of 3 or more matching colors. Bubbles that lose their grip on the ceiling drift away. Relaxed, endless, and made for smaller kids.

Play: https://mpmisha.github.io/bubble-pop/

Calm by design

  • No timers, no countdown, no scary game-over. There is no descending ceiling — missed shots simply settle and stack at your own pace.
  • Clear the whole board and it celebrates softly, then refills fresh bubbles.
  • If the stack ever grows down to the shooter it ends gently — "No more room 🫧 — Play Again" — never a harsh loss.
  • Big bubbles, forgiving aim with a long dotted guide, gentle mutable sound.
  • Only 6 candy colors so matching is easy for little hands.

Install (Add to Home Screen)

Open the play URL on a phone, then use your browser's Share → Add to Home Screen. It installs as a standalone, offline app (portrait).

Run locally

python3 -m http.server 8000
# then open http://localhost:8000

Regenerate the app icon

python3 tools/generate_icon.py   # writes icons/icon-1024/512/192/180.png

Structure

  • index.html / styles.css — shell + shared Playground UI kit
  • js/game.js — the bubble-shooter engine (aim, fire, snap, pop, drop)
  • js/board.js — offset-hex grid + cluster / ceiling-connectivity logic
  • js/bubble.js — glossy candy-sphere rendering
  • js/skins.js / js/color.js — on-brand Candy palette + color helpers
  • js/audio.js — Web Audio sound + haptics (nothing loaded from disk)
  • js/storage.js — settings, best score, saved game (localStorage)
  • service-worker.js / manifest.webmanifest — installable + offline

Part of the Playground collection — one calm design system, no ads, no accounts, no tracking, works offline.

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