Mr_Chibi's Models 1.20.4 Patch 1.8.4
Technical Changes:
New Commands, Defining Layers By Type, and more...
New Command, "model_texture"
This "new" command, changes how layer texturing works! You can texture each individual layer. It will remove any "Primary", "Secondary", & "Triad" Pallete types.
Pasting Engine Changes:
New Changes, when Player, places a object the data is now saved and can be edited individuality by textures using,
/trigger forge_edit_layer set [layer]
Command Changes, "forge_pallete"
New Changes, Palletes now can be defined by grouping,
- /trigger forge_pallete set 1 - Defines pallete group by, "None".
- /trigger forge_pallete set 2 - Defines pallete group by, "Primary".
- /trigger forge_pallete set 3 - Defines pallete group by, "Secondary".
- /trigger forge_pallete set 4 - Defines pallete group by, "Triad".
Command Changes, "forge_layers"
New Changes, Layers now can be defined for example,
- /trigger forge_layers set 1 - Shows list of layers defined by, "None".
- /trigger forge_layers set 2 - Shows list of layers defined by, "Primary".
- /trigger forge_layers set 3 - Shows list of layers defined by, "Secondary".
- /trigger forge_layers set 4 - Shows list of layers defined by, "Triad".
More Customizations for Public Users Commands:
More detailing, customization and defining!
Public Players now have limited access to following commands,
- /trigger forge_layers set [group num] - displays list of layers defined by grouping.
Can be accessed after model is placed using, v1.3.9. - /trigger forge_edit_layer set [layer] - Allows players access and edit individual layers.
- /trigger forge_pallete set [group] - Allows players to define individual layers by group.