Rimgate is a large-scale Stargate-inspired expansion for RimWorld, introducing an ancient planetary gate network, alien technologies, and faction-driven conflict centered around mysterious Dwarfgates.
Unlike traditional Stargate interpretations, this mod reimagines gate technology as a sealed planetary lattice integrated directly into the RimWorld universe. Dwarfgates are relic constructs—smaller, dimmer cousins of myth—left scattered across the Rim for unknown reasons.
Players can discover, study, control, and weaponize this technology while navigating escalating tensions between factions drawn to its power.
- 🌀 Dwarfgates — Ancient planetary transit structures with configurable dialing mechanics
- 🧠 Reverse Engineering Systems — Analyze and unlock alien technologies
- ⚡ Advanced Power & Materials — Naquadah, ZPMs, and high-tier constructs
- ⚔️ Faction Integration — Tau’ri, Goa’uld, Wraith, Replicators, and more
- 🔬 Research-Driven Progression — Study artifacts to unlock advanced capabilities
- 🏛 Archotech & RimWorld Integration — Seamless lore blending with vanilla systems
- RimWorld (latest stable version)
- DLC compatibility may vary by module
Detailed compatibility notes are available on the Workshop page.
For build workflows, asset pipeline rules, testing checklists, and release packaging details:
Contributions are welcome.
If you'd like to contribute:
- Fork the repository
- Create a feature branch
- Follow RimWorld XML and C# conventions
- Submit a pull request with a clear description of changes
Before opening a PR:
- New content follows established naming conventions (Rimgate_*)
- Balance aligns with RimWorld progression
- XML is clean and commented where appropriate
- C# patches avoid unnecessary Harmony conflicts
For larger contributions, open an issue first to discuss design direction.
Release/build instructions are maintained in Developer and Contributor Notes.
For questions, discussions, or general support, join the official Discord community:
For bug reports or feature requests, please open an issue in this repository.
We welcome feedback, contributors, and community discussion across all projects.
See LICENSE file for details.