Describe the bug
There seems to be no way of updating morph target values (the vertices in position attributes, in my case).
To Reproduce
Steps to reproduce the behavior:
Simply grab an attribute from geometry.morphAttributes.position[], update the values in the array, and set the attributes needsUpdate to true, and wait for nothing to happen :(
Expected behavior
Either Mesh.updateMorphTargets() should trigger a refresh or needsUpdate on the morphattributes should be honoured (or yet-another-method should be available to do so).