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This repository was archived by the owner on Feb 14, 2026. It is now read-only.
I don't understand why none of these tools think of disabling auto-updates. It seems really naive and a bad design.
Let's say today I have a working Spotify client and a working BlockTheSpot. This setup can work for years. The most likely thing this working setup will break is from a Spotify update, followed by server-side API changes (requiring a forced client update) a distant second. And you let them happen, and then people have to deal with update the whole thing, and perhaps by then you're not working on this tool anymore.
Please design your program better by preventing Spotify from updating in the first place. People who care more about new Spotify features (whatever they may be) are free to update and break their installation.
Do you see developers of game cracks allow auto-updaters to run? Of course not. It's the smart design for these sort of tools.
(There is an autoupdate setting in the .ini but it only affects BlockTheSpot itself I think, not Spotify)
I don't understand why none of these tools think of disabling auto-updates. It seems really naive and a bad design.
Let's say today I have a working Spotify client and a working BlockTheSpot. This setup can work for years. The most likely thing this working setup will break is from a Spotify update, followed by server-side API changes (requiring a forced client update) a distant second. And you let them happen, and then people have to deal with update the whole thing, and perhaps by then you're not working on this tool anymore.
Please design your program better by preventing Spotify from updating in the first place. People who care more about new Spotify features (whatever they may be) are free to update and break their installation.
Do you see developers of game cracks allow auto-updaters to run? Of course not. It's the smart design for these sort of tools.
(There is an autoupdate setting in the .ini but it only affects BlockTheSpot itself I think, not Spotify)