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v0.2.2
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Changelog
5572b9f Fix cache issues for UI positioning
9f18756 Fixes #69 : Make Protractor & Left Tactical UI position configurable
adf7a0e Fixes #69 : Make Protractor & Left Tactical UI position configurable
eb4cc4f Fixes #70 : Require explicit join for active matches, restore idle roaming, and add %leave command
20c74fa Implement leaderboard score decay, bounty system, and elimination skull (Closes #22 )
e275d67 Require explicit join for active combat and allow idle chat roaming (Closes #70 )
a9bec23 feat(app): persist player tank emote preferences across games in SQLite (Closes #76 )
6a1ae8f feat(game): add %kick command and wire Admin Console Kick button (Fixes #66 , Fixes #67 )
84d0799 feat(game): retain leaving players until game over and add protractor leave button
75507ab feat(overlay): multi-column post-game casualty board layout (Closes #75 )
9a37fca feat(overlay): rocket SVG projectile wrapper with emote sticker and exhaust trails (Closes #73 , Closes #74 )
113fa5c feat: Add 1-time shield ability, bot shield AI, and protractor cleanup
e27b171 feat: persist channel name and configure via admin console (Fixes #71 )
a0b0b22 fix(overlay): render custom emote on projectiles and enable chat in preview (Fixes #72 )
460837a refactor(game): extract processCommand into dedicated command handlers (Closes #53 )
e03d6d8 test(app): add concurrent test for clearAppliedCraters (Closes #43 )
835f4bc 🧹 Refactor boolean arg parsing to reduce duplication
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