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FZeroSNESRecomp 1.1.0
Changelog
1.1.0 — 2026-09-07
- Added a native Mode 7 renderer for 16:9, 21:9, 32:9 and Fit to window.
- Preserved stock 4:3 rendering. Race HUD groups anchor to the outer edges;
menus and course-intro text remain centered. - Extended opponent projection/activation to the current viewport through
original game routines. Viewport changes apply at simulation boundaries. - Added separate Widescreen and Presentation FPS built-in plugins in recomp-ui,
each with independent toggles and settings. - Added Auto refresh and 60/90/120/144/165/240/360 FPS presentation. Simulation
stays at 60.098811862 Hz; native camera/car interpolation never writes game state. - Added aspect/FPS shortcuts, pause/minimize pacing, soft reset, deterministic
input/window replays and snapshot capture tools. - Fixed stale sprites appearing in wide margins and separated course-title text.
Owner playtest accepted the checkpoint for release. See
validation evidence and limits.
This is the first semantic-version tag; the previous WIP binary was labeled 1.0.