HUD scroll-tear fix
Fixes a glitch where the bottom row of the status bar (hearts / item counts)
sheared sideways during screen-to-screen scroll transitions. The sprite-0
split that holds the HUD fixed above the scrolling playfield now accounts for the
game's 8×16 sprite, so the split lands at the true HUD boundary and the whole
status bar stays put.
This is the stock build — byte-for-byte the original game, no modifications.
The enhanced Zelda Remastered HD build (supports HD texture packs) is a
separate, experimental download: see v1.7.0-hd.
Supply your own legitimate NTSC-U "Legend of Zelda" PRG0 ROM (CRC32 0x3FE272FB).
See README.txt in the zip.