Mario's Tennis v0.1.0 — first VB recompile
First binary release of Mario's Tennis recompiled from the original
Virtual Boy cartridge via the vbrecomp
static V810-to-C recompiler framework. The cart's CPU code is now
native x86-64 Windows; no V810 interpreter at runtime.
What's in the zip
MarioTennisVirtualBoyRecomp.exe— recompiled cart + runtime (~2 MB)SDL2.dll— window / audio / inputREADME.txt— usage + controls
How to run
You need to provide your own Mario's Tennis ROM dump:
- CRC32:
0x7CE7460D - SHA-256:
5dc5e6b5d5f538f56b3b9727db1c7931d9dfe1bbd0743f698897e0fd90e70101 - Size: 524 288 bytes
MarioTennisVirtualBoyRecomp.exe --rom path/to/marios_tennis.vb
The runtime CRC32-verifies the ROM at startup and refuses to run on
mismatch.
Controls
- Keyboard: Arrows = L D-pad, WASD = R D-pad, X/Z = A/B, Q/E = L/R,
Enter/RShift = Start/Select, TAB = turbo, Esc = quit - XInput (Xbox controller, player 1) is also supported
What's verified
- Decoder coverage: 100% (0 unknown encodings across 33 057 walked
instructions) - Dispatch coverage: 100% (no JAL/JR target outside the recompiled set)
- Framebuf diff vs Beetle VB oracle on boot screen: 0/86 016 pixels
differ at zero tolerance - Full match completed without crash
- 77/77 framework Python tests pass
ROM not included. Mario's Tennis is © 1995 Nintendo.
macOS (Apple Silicon) build — MarioTennisVirtualBoyRecomp-macos-arm64.zip
Native arm64 .app (SDL2 bundled, ad-hoc signed). ROM not included.