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Mega Man X4 Recompiled v0.0.4 Audio Latency Test 2

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@mstan mstan released this 29 Jul 03:58

Diagnostic prerelease for the follow-up audio-latency test.

What changed:

  • X4 now defaults its host audio cushion to 30 ms.
  • Settings exposes an opt-in raw Audio latency millisecond field.
  • The debug field is not clamped or quantized; users can test arbitrary values.
  • Other games do not show it unless they explicitly opt in.
  • Widescreen and interpolated frames remain optional built-in mods.

Built from branch commits:

  • MegaManX4Recomp: 1eb6b51
  • psxrecomp: 47ff7fb232bdbe614c55f0aa0b151c12817bf9ac
  • recomp-ui: 878ac94cc9ceb86c87df5349daf6e35cb743a243

Please report the value tested, whether shot/dash sounds feel immediate, and whether crackle or dropouts occur and where.

Includes OpenBIOS; bring your own Mega Man X4 disc image.

SHA-256: 569EE994B1930EA95BC679458EE78CBE809BAFEEC9C05690A56F8A27FF534990