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MegaManX6Recomp v1.0.5

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@mstan mstan released this 07 Aug 06:32

MegaManX6Recomp v1.0.5

v1.0.5 is a controller and video-behavior patch release.

Controller rumble

  • Implemented the PlayStation DualShock 0x4D motor-map negotiation used by
    Mega Man X6 and routed subsequent small/large motor values to SDL3.
  • Added per-controller stop, disconnect, and capability handling so vibration
    cannot remain active after the game stops requesting it.
  • Preserved compatibility with v1.0.4 and older savestates; older states load
    with the standard DualShock motor map and both motors safely stopped.

FMV defaults

  • The Capcom logo and opening video now play normally when their skip mods are
    disabled.
  • Removed the deprecated generic Skip FMVs launcher setting from this game.
    The separate opt-in Capcom and opening skip features under Mods are now
    the only controls for this behavior.
  • Added a release-config regression check so packaged builds cannot silently
    re-enable the legacy auto-skip value.

Windows x64 and Linux x86_64 AppImage packages are provided. Existing memory
cards, settings, legally obtained disc images, and older savestates remain
compatible with v1.0.5.