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Fixes the Sigma stage 1 co-op softlocks reported in issue #110.
- Sigma 1 intro: X no longer stays frozen after Zero's opening dialogue. Zero's script now always locks and releases the same player.
- Vile: armored Vile now arrives at his original moment, so his arena stays locked. The capture, Zero's rescue and the fight with unarmored Vile play through instead of soft-locking. Players can no longer walk past him out of the arena.
- Co-op scripting audit: a ROM-wide audit checked every object that locks a player or moves the camera. With independent cameras, Dr. Light's capsules and a piloted Ride Armor now stay with the correct player. Any object that locks a player also releases that same player, so a boss can't leave anyone stuck.
- Existing saves already stuck in the Sigma 1 intro recover automatically when loaded.
All fixes were reproduced from the reporters' recordings and checked with both player orders, independent and shared cameras, earlier issue #110 regressions, and desktop CI.
Download the Windows ZIP or Linux AppImage below. Both players should update before starting a new netplay session. Use your own legally obtained ROMs.
Changes: #120