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v0.0.1 — Mega Man Zero (initial release)

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@mstan mstan released this 14 Jul 19:44
· 25 commits to main since this release

Initial private release of Mega Man Zero statically recompiled to native Windows x64 with gbarecomp.

  • Playable static-first bring-up with working graphics, audio, controls, and SRAM persistence.
  • Real GBA BIOS/LLE is the default correctness path; HLE is not used for the baseline.
  • Reviewed opening-mission campaigns pass strict static verification with zero interpreter, healing/cache, unmapped-bus, or unhandled-I/O fallback.
  • Uncovered whole-game paths remain honest: the normal player build bridges a dispatch miss through the instruction interpreter, heals it to native code, and records it for later static coverage.
  • ROM hash-gated to Mega Man Zero (USA, revision 0), SHA-1 193b14120119162518a73c70876f0b8bffdbd96e.

Extract the zip and run MegaManZeroRecomp.exe. The required ROM and gba_bios.bin are not included; provide your own legally obtained dumps.