Repository navigation
v0.1.2 - Windows runtime packaging fix
Fix the Windows x64 package's missing Microsoft C++ runtime DLLs. The ZIP now includes MSVCP140.dll, VCRUNTIME140.dll and VCRUNTIME140_1.dll, so these dependencies no longer require a separate VC redistributable installation.
This is a packaging-only patch. The game executable and every other existing payload file are byte-for-byte identical to v0.1.1; only the three official x64 runtime DLLs and WINDOWS-RUNTIME.md are added. Existing renderers, mod defaults, settings, saves and normal audio defaults are preserved. This patch does not add automatic crash diagnostics to this game.
Validated from clean extractions: first launcher launch and real Play-to-game startup; loaded module paths resolve to the bundled DLLs; PE runtime dependency closure; all 900 frame hashes and the final image from a short startup/game route match the previous package. Kirby and Lost Levels custom scripts also reject missing runtime files and package the required DLLs. This is startup/package validation, not a fresh full-game content audit.
No game ROM, BIOS, player configuration, saves or generated diagnostic files are included. Keep using the same matching original game image as v0.1.1.
Source packaging changes: #3. Source commit: e578190af03945ccb95958e4441a4373997cfc7a.
Preserved executable: v0.1.1 source commit a756caecbff60f00943e79167fbe10eb925699cf. WINDOWS-RUNTIME.md records the prior ZIP identity and reproduction steps.