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Metroid Prime Hunters Recomp v0.4.9-alpha

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@mstan mstan released this 25 Aug 07:24
· 4 commits to main since this release

MetroidPrimeHuntersRecomp v0.4.9-alpha

Patch release after v0.4.8-alpha.

Changes

  • Centers low-polygon map, overworld, tutorial, and cinematic transition views
    that can otherwise expose split widened side content.
  • Preserves adaptive widescreen during normal gameplay.
  • Keeps the default-on Diagnostics option from v0.4.8-alpha, which writes
    coverage, performance, and dispatch-miss logs together in the launcher
    diagnostics folder.
  • Pins ndsrecomp to c185356962eb42fd94e98593e90c8ec2cfe4f2ef.

Validation

  • ndsrecomp gpu2d_window_test passed.
  • ndsrecomp frontend_config_test passed.
  • Live MPH debug-framebuffer validation: a 31-polygon Celestial Archives
    prompt frame centered with black side bands.
  • Live MPH debug-framebuffer validation: a later 1131-polygon gameplay frame
    kept populated adaptive-wide side bands.
  • Windows ZIP package built successfully.
  • Linux AppImage package built successfully and passed the AppImage layout
    test.

Download

Attach your legally obtained Metroid Prime Hunters USA revision-0 ROM. No ROM,
BIOS, firmware, save data, or generated ROM-derived source is included.

  • MetroidPrimeHuntersRecomp-windows-x64-v0.4.9.zip

  • SHA256: 4855C4D5142947E8D96608FFA591B28F614DCCD51416ACF061488DB440F3BFAB

  • MetroidPrimeHuntersRecomp-linux-v0.4.9-x86_64.AppImage

  • SHA256: F868095937ED3A5CFC927AEF3CDAA7DE039B2A70C91E6F0EB07F813BECB07349