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v0.0.5 — Adaptive Widescreen mod now actually ships

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@mstan mstan released this 29 Aug 19:02
· 6 commits to main since this release

Ships the Mods catalog that earlier builds were missing, and fixes the
release archive so it extracts correctly on Linux, Steam Deck and Proton.

Adaptive Widescreen is now actually available

Every previous release (v0.0.2 - v0.0.4) shipped without a mods/ directory,
so the launcher's Mods page was empty and Adaptive Widescreen was unreachable
even though the executable fully supported it. The release packaging staged
assets/ but not the mod catalog.

The catalog now ships. Open Mods in the launcher and enable Adaptive
Widescreen
(Display) to expand the room view as the window widens.

It remains disabled by default — faithful 240x160 presentation is unchanged
until you opt in.

Portable release archive

The archive was previously written with Windows backslash ZIP entry names, which
POSIX extractors treat as literal filename characters rather than directory
separators. Unpacking under Linux/Proton produced files literally named
assets\fonts\LatoLatin-Regular.ttf instead of the nested tree, so the launcher
found no fonts. Archives are now written with portable / separators and
verified at package time.

The earlier v0.0.1 - v0.0.4 archives have also been repacked in place with this
fix, so any of them now extracts correctly — but only this release contains the
mod catalog.

Requirements

Bring your own legally obtained Minish Cap (USA) ROM
(sha1 b4bd50e4131b027c334547b4524e2dbbd4227130) and GBA BIOS dump. No ROM,
BIOS, or save data is included.