v0.0.1 — Pokémon Ruby + Sapphire (initial release)
Initial release — Pokémon Ruby + Sapphire statically recompiled to native PC, built on gbarecomp.
Boots through the BIOS intro to the title screen and into gameplay. Self-improving: code paths the static recompiler missed are interpreted once, then JIT-compiled to native in-process (no toolchain) and remembered on disk — so the game converges toward fully-native as you play, and stays improved across launches.
Run (Windows x64): extract the zip for your game and run the .exe (SDL2 + runtime DLLs bundled, no install). On first launch you'll be asked for your GBA BIOS dump and your Ruby / Sapphire (USA) ROM — both SHA-1 verified, paths cached.
BIOS and ROM are not included — provide your own legally-obtained dumps.
Early static-recomp base + runner: not every path is statically recompiled yet, so expect brief interpreter warm-up on new paths (then native). See the README.