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v1.11.0 - Simultaneous co-op

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@mstan mstan released this 25 Sep 19:57

Simultaneous local co-op

Play Super Mario Bros. with 2, 3, or 4 players at once. Enable Simultaneous Co-op in Mods > Gameplay, choose the player count, and assign each player's keyboard or gamepad in Controls.

  • Fixed roster: Mario, Luigi, Wario, and Waluigi. Wario and Waluigi use recolored Mario sprites and the same movement.
  • Shared 4:3 camera, resources, and team lives. Players do not block one another. Ally-kicked shells can hurt teammates; fireballs cannot.
  • A team attempt ends when everyone dies. There is no respawn during an attempt; fallen players return at the next level or team retry.
  • Co-op is disabled by default and is mutually exclusive with widescreen, Voxel 3D, and every character replacement mod. Enabling it switches off conflicting selections.
  • Local play only; this release does not add online co-op.

Fixes and other changes

  • Fixed P3/P4 control binding, capture, and reset, including saved bindings reaching the game from the Linux AppImage launcher.
  • Fixed the long Windows launch delay caused by redirected logging.
  • Improved the co-op title menu, character colors, and camera transitions, including when only one player remains alive.
  • Updated the optional Sonic replacement's movement, collisions, rings/shields, and original sound playback. Sonic remains separate from co-op and requires a verified owner-supplied ROM.
  • Packages now include the Sonic audio library's attribution and license notice.

Downloads

Download Initial setting
SuperMarioBrosRecomp-windows-x64.zip Stock; enable co-op or other mods in Mods
SuperMarioBrosRecomp-widescreen-windows-x64.zip Widescreen preset; enabling co-op switches to 4:3
SuperMarioBrosRecomp-linux-1.11.0-x86_64.AppImage Stock; enable co-op or other mods in Mods

SHA256SUMS.txt contains checksums for all three downloads. No ROMs, saves, or derived owner-ROM assets are included.

Validation includes packaged 2/3/4-player activation and saved settings on both platforms, actual launcher control capture/restart, the co-op rules and camera checks, and all 32 native level-exit fixtures. The final stock packages preserve all 120 reference route frame hashes; Linux stock and widescreen runs match the corresponding Windows hashes and screenshots. This is automated coverage, not a complete four-person campaign playthrough.