Super Mario World Recomp v0.14.0
Launcher settings now save when you press Play or close the launcher, including fullscreen. No manual INI editing is needed.
- Adds CRT Soft, LCD Grid, Sharp and Warm Composite shader presets.
- Adds 4:3 CRT, 8:7 square pixels and 1:1 square frame display choices. These also control pixel proportions in adaptive widescreen; visible area and enemy spawning remain in Mods.
- Uses shared SNES settings, shader assets and geometry, also consumed by Mega Man X.
- Keeps bundled shader selections working after Linux AppImage relaunches or moving the installation.
- Includes the built-in widescreen mod catalog in both packages. Lua support and examples remain included.
Downloads: Windows x64 ZIP and Linux x86_64 AppImage, with SHA256SUMS.txt. Supply your own supported Super Mario World ROM.
Validated full Windows/Linux builds, settings persistence, all four OpenGL presets, adaptive aspect geometry, Windows runtime DLL closure, and AppImage state preservation and remounts. Built from f5c4474 with shared engine 770bf651e63ae32ece5bc142bd4912838a3a69f1.