Super Metroid v0.3.3
Super Metroid v0.3.3
- Fix audio interruptions during door transitions by advancing the sound
processor continuously through loading work and preserving its elapsed time. - Pace long loading iterations by their guest duration, keeping normal gameplay
speed after the door. The tested F1 transition takes about 2.95 seconds. - Keep fast loading work from overflowing the audio buffer and allow playback
to build a small cushion after startup or starvation. - Use Linux's corrected monotonic clock for pacing so a drifting raw timer
cannot make gameplay fall behind the audio device. - Add repeatable doorway audio checks and missing/dropped-output diagnostics.
Available as a Windows x64 ZIP and a Linux x86_64 AppImage. Existing saves remain
compatible; keep your ROM, configuration, and saves when updating.
The release pins snesrecomp e2c75fd, the framework revision validated with this
game and included in the history of framework PR #70. Advancing this title to all
newer framework changes requires a separate frame-driver compatibility update
tracked as beads-8wg.6.7.