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Tomba! 2 v0.0.10 - AOT overlays for Windows and Linux

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@mstan mstan released this 12 Sep 00:22
c3e0c91

Windows x64 and Linux x86_64 release for Tomba! 2: The Evil Swine Return (USA, SCUS-94454).

Native overlay candidates are prepared from verified original-disc inputs before gameplay, including all 22 area files plus shared code. Windows includes 334 audited native pairs (22,533 manifest rows); the fresh Linux build includes 74 pairs (14,576 rows). These counts describe native candidates, not exhaustive function coverage.

The owner accepted Windows mining interactions/transitions and water temple/Kujara Ranch performance. Both packaged platforms booted through bundled OpenBIOS into rendered game sequences with runtime compilation disabled and native libraries loaded. Linux was smoke-tested on Ubuntu 24.04 under WSL. Every bundled native pair passed ABI/export/pair and original-input guard audits; AOT_CACHE_AUDIT.json records the results. AppImage layout and reseeding checks passed.

On Windows, extract the ZIP and launch Tomba2Recomp.exe. On Linux, make the AppImage executable and run it. Select your matching original disc image. OpenBIOS is bundled; a supported retail BIOS is optional. Disc images, retail BIOS dumps, player saves, and capture JSON are not included. Preserve your existing memory cards when moving installations.

Interpreter and runtime-compilation fallback remain available. Complete static coverage, a full playthrough, and optional-enhancement behavior remain unproven; the Linux smoke check is not a full gameplay validation.

Release source is on Tomba2 master, through PR15 and PR16, with psxrecomp master da4434cf and UI e45e1f3. Artifacts were packaged from 9c8d48c; the final Windows executables are byte-identical to the previously smoke-tested builds.

See the README-linked reusable AOT sharding guide and regional release reproduction notes. SHA-256 sidecars accompany both downloads.