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Tomba2Recomp v0.0.5 — multi-track disc dumps + selectable 21:9

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@mstan mstan released this 13 Jul 02:32
· 164 commits to master since this release

Multi-track disc dumps now work

Fixes #1 ("Blank screen and no audio, game never starts"). Disc dumps in the common redump layout — a .cue listing one .bin file per track ((Track 1).bin data + (Track 2).bin audio) — previously mounted the audio track as the entire disc, so the game booted to a black window with no audio. The disc reader now maps every track file into one contiguous disc image; both multi-file and single-file .bin/.cue dumps (and bare .bin/.iso) are supported. Verified byte-identical sector reads and TOC between the two layouts, and a full boot to gameplay from a split dump.

Other fixes

  • 21:9 ultrawide is actually selectable. v0.0.3/v0.0.4 advertised 21:9 but shipped a game.toml that clamped it back to 16:9 and hid the launcher option.
  • Broken settings.toml is no longer silently ignored. A TOML syntax error now produces a clear warning, your file is preserved as settings.toml.bad, and the game boots with defaults instead of quietly overwriting your edits.
  • No developer-machine fallbacks. Earlier builds baked a developer BIOS path into the exe, which hid clean-install setup problems from release testing. This build always asks for your BIOS and disc when they aren't configured, and packaging now enforces that no such path can ship again.

Carried forward from v0.0.4

Full-rate OpenGL presentation (default renderer), presentation-only frame interpolation for high-refresh displays, experimental 16:9 / 21:9 native-wide gameplay, memory card support, and the standalone boot fix.

Requirements

A legally obtained Tomba! 2 (USA, SCUS-94454) disc image and PlayStation BIOS (SCPH1001.BIN) are required and are not included — the app asks for each one on first launch. A complete start-to-finish playthrough has not yet been certified; treat this as a very playable preview.