A self-contained Windows command-line release for turning a legally obtained GBA ROM into a buildable C++ source project.
Quick start:
.\gbarecomp.exe build `
--rom C:\Games\MyGame.gba `
--output C:\Projects\MyGameRecompThe output contains sharded C++ source, runtime-facing headers, CMake files, and build scripts. Run build.ps1 in the output folder to compile the generated static library.
A complete playable port still needs game-specific configuration and runtime integration. No BIOS is needed for source generation. This release does not include a BIOS or game ROM.